I really like the look of your art style, the way everything moves onscreen is really nice, something of a lost art today for these kind of 2D games, the main character never idles anymore in todays 2D platformers. I like the direction you are going with this entire creation - just thought I'd suggest a visual enhancement I noticed. Just something that pushes them beyond the 'common' designs you've created. Maybe the beetle could have a unique visual quality, and the wasp have two stingers or triple sets of wings. The frog could have some small horns or something, and the mole a monocle or glasses or a something else that isn't stereotypically associated with mole characters. My first thought was adding a couple nodules on the snails shell, bumps just to give it a little more detail to play with. If not - I think adding some small visual flair to each of them might be a consideration if you haven't already started finalizing them. This might be on purpose - and if so - excellent job. One minor critique - the enemies are unique as a group, but they look a little 'common' compared to other games enemies. They are individually unique, read well, and are cleanly drawn. Hey DSSiege - I really love the enemy designs. Will throw rocks at Lena if she gets too close. Will jump up in the air and flies right at Lena if she gets too close.Īppears and disappears into the ground (direction changes randomly). Stands still (direction changes randomly). Will attack with its tongue if Lena gets too close. Hops around from left to right and back again (direction changes randomly). Hangs from the ceiling and comes down when Lena gets too close. Will start chasing Lena when she comes too close. when killed, the shell is left behind for Lena to kick (not sure about this part yet).įlies from left to right and back again. Here's a summary of the enemies and their behavior:Ĭrawls from left to right and back again (direction changes randomly).Ĭrawls from left to right and back again (direction changes randomly). These are obviously not final, they lack proper shading and I'm sure I'll still tweak them some more (I might change the eyes a bit so they don't all have the same evil stare). I already had a bunch of other enemies in mind so I did some pixel "sketching" to show you what they might look like. For a while now there has been a basic beetle enemy in the game and I also already programmed the behavior for a wasp and frog.
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